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Showing posts from April, 2020

MINOR PROJECT

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MINOR PROJECT 14.04.20 - 19.07.20 (Week 1 - Week 14) Maydeline (0335392) Minor Project INSTRUCTIONS WRITTEN TASKS Design Innovation & Disruptors 14.04.20 (Week 1)  1. Please describe what is Design Innovation based on the article "What is Design Innovation? by Alex Obenauer". Please cite some examples to elaborate your observations. ttps://medium.com/newindustrialist/what-is-design-innovation-89fb307462ae Answer : Based on Alex Obenauer's article, Design Innovation is a design process that has a basic innovative concept which changes the way consumers interact with the products to make their life easier. This innovation is to reduce the friction user experience or to improve the user experience. It consists of principals that include contextual, empathetic, goal-oriented, intentional and iterative. For example, the Coca-Cola bottle is mentioned in the article. Coca-Cola changed its original bottle design and created a total n...

GAMES DEVELOPMENT - PROJECTS

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GAMES DEVELOPMENT - PROJECTS 22/4/20- 29/7/20 (Week 1- Week 16) Maydeline (0335392) Games Development Projects Game Design Document | Art Asset Development | Game Prototype | Playable Game LECTURES Lecture 2:- 29/4/20 (Week 3) There was no lecture this week. We presented our game idea to Sr Razif and received feedback Lecture 8: Character HP | Enemy Attack | Wheel Spawn & Effects 3/6/20 (Week 8) This week, we learned how to link the character HP to a image element created as a life bar as well as creating an enemy to attack the character with the bullets that are spawned in the spawn point. Lecture 9: - 10/6/20 (Week 9) We did not have lecture this week as we had consultation to discuss with Sr Razif our game mechanics. Lecture 10:- 17/6/20 (Week 10) We did not have lecture this week as we had consultation to discuss with Sr Razif our game mechanics. Lecture 11 - 14  24/6/20 (Week 11) - 15/7/20 (Week 14) We did not have lecture this week a...