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Showing posts with the label EXPERIENTAL DESIGN

EXPERIENTIAL DESIGN - PROJECTS

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EXPERIENTIAL DESIGN - PROJECTS 26.08.19 - 06.12.19 (Week 1 - Week 15) Maydeline (0335392) Experiential Design Projects LECTURES Lecture 1 : Introduction to Module 26.08.19 (Week 1) We are briefed on what to expect and learn from this module on experimental design and introduced on what is experimental design. Lecture 2 : - 02.09.19 (Week 2) We had no lecture this week as it was a public holiday. Lecture 3 : Unity 13.09.19 (Week 3) We learned how to use unity to create 3-dimensional objects using software called Unity. We also learned to code some basic game elements. Lecture 4 : - 16.09.19 (Week 4) We had no lecture this week as it was a public holiday. Lecture 5 : Unity AR 30.09.19 (Week 6) We had a lecture on how to create AR using image and video in Unity.  Our exercise is to scan the image to the camera and a video will be shown.  Fig 1.1 Process in Unity Firstly, we need to activate our AR camera by activating the Vuf...

EXPERIENTAL DESIGN - EXERCISES

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EXPERIENTIAL DESIGN - EXERCISES 23.09.19(Week 5) Maydeline (0335392) Experiential Design Exercises LECTURES Lecture 5: User Experience Through A Vending Machine 23.09.19 (Week 5) This week, we learned to observe and discuss the user experience through purchasing an item from a vending machine around the campus. Then, we observe the pain point and gain point from each steps of purchasing using Miro. INSTRUCTIONS EXERCISES Exercise 1 : Vending Machine UX 23.09.19 (Week 5) This week, we were tasked to analyse vending machine around the campus and record our experience or steps of using the vending machine to buy products. In my group, we decided to analyse CoffeeBot which is a vending machine which sells beverages. Here is the short video : Fig 1.1 Coffee Bot (Purchase Steps) Fig 1.2 Coffee Bot (Purchase Steps)  We also made a document to analyse the pros and cons and also limitations of the vending machine : https://docs.google.com/documen...